Valheim DatabaseValheim 1.0.16 · read from the game files · unofficial

Valheim Database

About & sources

Every number here is read by a program from a copy of the game: Valheim 1.0.16 (2026-09-24), Steam build 25527674, Unity 6000.0.75f1, read on 2026-10-03. Nothing is typed in by hand and no text about the game is written by us — names, descriptions, tips and runestones are the game's own, in its own words.

What is read from where

Items, recipes and status effects: the game's object database (ObjectDB in the _GameMain prefab). Creatures, building pieces, plants, rocks and chests: every network prefab the game registers (ZNetScene), with their components — health, resistances, attacks, drop tables, comfort.

Where things live: the world generator's lists (ZoneSystem vegetation and locations), each location's own prefab (what spawns, what chests hold, runestones) and the dungeon rooms by theme; spawn lists per biome; raids (RandEventSystem); weather (EnvMan).

Formulas: transcribed from the game's code (assembly_valheim.dll) — upgrade costs, block and parry, armor, skill rolls, star scaling, drops, comfort and Rested, and 1.0's idol upgrades. Each tool names the method it follows. Console commands: every command the code registers, with its own help text.

Names in other languages: the game's localization files (36 languages).

After a patch

The whole site is re-read from the new files, so every page states the version it shows. Files read this time: bundles d59cfac, c4210710, b8689a71, 6a33a62, 297bcf51, 2c2cce25, 78c342c1, 86c3d76e, 8d5dbad8, 9fe0899c, b7b69eaf, eb7a4308, f1709814.

Unofficial fan reference. Not affiliated with, endorsed or sponsored by Iron Gate AB or Coffee Stain. Valheim is a trademark of Iron Gate AB; game data and art belong to it.