
8 biomes · 20 ladders · Valheim 1.0.17
Gear progression
What to wear and wield in each biome, then every slot as a ladder. Numbers are at each item's max level; the biome is the earliest one where all its materials and stations can be had.
By biome
1MeadowsLeather armor · 24 at max level
Helmet
Leather Helmet8 armorChest
Leather Tunic8 armorLegs
Leather Trousers8 armorCape
Deer Hide Cape4 armorShield
Wood Shield18 blockMelee
Early Axes45 damageBow
Crude Bow31 damage + Fire ArrowPickaxe
Antler Pickaxe18 pickaxe · tool tier 0
2Black ForestBronze armor · 42 at max level
Helmet
Bronze Helmet14 armorChest
Bronze Plate Tunic14 armorLegs
Bronze Plate Leggings14 armorCape
Troll Hide Cape4 armorShield
Bronze Buckler28 blockMelee
Bronze Axe55 damageBow
Finewood Bow41 damage + Fire ArrowPickaxe
Bronze Pickaxe37 pickaxe · tool tier 1
3SwampIron armor · 60 at max level
Helmet
Iron Helmet20 armorChest
Iron Scale Mail20 armorLegs
Iron Greaves20 armorCape
Troll Hide Cape4 armorShield
Shield of Roots60 blockMelee
Battleaxe88 damageBow
Huntsman Bow51 damage + Fire ArrowPickaxe
Iron Pickaxe48 pickaxe · tool tier 2
4MountainsWolf Hide armor · 52 at max level
Helmet
Drake Helmet26 armorChest
Wolf Hide Chestpiece26 armorLegs
Wolf Hide Trousers26 armorCape
Wolf Fur Cape4 armor · resistant to frostShield
Silver Shield72 blockMelee
Iron Mace73 damageBow
Draugr Fang76 damage + Obsidian ArrowPickaxe
Iron Pickaxe48 pickaxe · tool tier 2
5PlainsPadded armor · 96 at max level
Helmet
Padded Helmet32 armorChest
Padded Cuirass32 armorLegs
Padded Greaves32 armorCape
Lox Cape4 armor · resistant to frostShield
Black Metal Shield90 blockMelee
Black Metal Atgeir123 damageBow
Draugr Fang76 damage + Silver ArrowPickaxe
Iron Pickaxe48 pickaxe · tool tier 2
6MistlandsCarapace armor · 114 at max level
Helmet
Carapace Helmet38 armorChest
Carapace Breastplate38 armorLegs
Carapace Greaves38 armorCape
Feather Cape4 armor · very weak to fire, resistant to frostShield
Carapace Shield108 blockMelee
Himminafl143 damageBow
Spinesnap104 damage + Frost ArrowPickaxe
Black Metal Pickaxe64 pickaxe · tool tier 3
7AshlandsFlametal armor · 132 at max level
Helmet
Flametal Helmet44 armorChest
Flametal Breastplate44 armorLegs
Flametal Greaves44 armorCape
Ashen Cape18 armor · resistant to frostShield
Flametal Shield126 blockMelee
Scourging Slayer198 damageBow
Storm Fang119 damage + Frost ArrowPickaxe
Black Metal Pickaxe64 pickaxe · tool tier 3
8Deep NorthProtector armor · 150 at max level
Helmet
Helmet of the Protector50 armorChest
Breastplate of the Protector50 armorLegs
Trousers of the Protector50 armorCape
Moose Hide Cape18 armor · resistant to frostShield
Nord Shield144 blockMelee
Thunderblood Axe276 damageBow
Thunderblood Bow219 damage + Bloodgold ArrowPickaxe
Black Metal Pickaxe64 pickaxe · tool tier 3
Armor: the set each biome's materials make, with the most armor at max level (an earlier set can still hold more — see the ladders). Cape and shield: the most armor or block you can have by then (shields that can parry). Melee and bow: the fewest hits on that biome's hostile creatures at skill 50 (best weapons by biome). Pickaxe: the highest tool tier by then.
Slot by slot
Helmets22 · by armor at max level







| Helmets | From | armor | vs earlier best | Made at |
|---|---|---|---|---|
| Meadows | 8 | — | ||
| Black Forest | 4 | −50% | ||
| Black Forest | 7 | −13% | ||
| Black Forest | 12 | +50% | ||
| Black Forest | 13 | +63% | ||
| Black Forest | 14 | +75% | ||
| Swamp | 14 | ±0% | ||
| Swamp | 20 | +43% | ||
| Mountains | 16 | −20% | ||
| Mountains | 26 | +30% | ||
| Plains | 18 | −31% | ||
| Plains | 22 | −15% | ||
| Plains | 32 | +23% | ||
| Mistlands | 22 | −31% | ||
| Mistlands | 38 | +19% | ||
| Ashlands | 25 | −34% | ||
| Ashlands | 34 | −11% | ||
| Ashlands | 44 | +16% | ||
| Deep North | 28 | −36% | ||
| Deep North | 40 | −9% | ||
| Deep North | 50 | +14% | ||
| Deep North | 50 | +14% |
Chest armor20 · by armor at max level







| Chest armor | From | armor | vs earlier best | Made at |
|---|---|---|---|---|
| Meadows | 2 | — | ||
| Meadows | 8 | — | ||
| Black Forest | 12 | +50% | ||
| Black Forest | 13 | +63% | ||
| Black Forest | 14 | +75% | ||
| Swamp | 14 | ±0% | ||
| Swamp | 20 | +43% | ||
| Mountains | 16 | −20% | ||
| Mountains | 26 | +30% | ||
| Plains | 22 | −15% | ||
| Plains | 24 | −8% | ||
| Plains | 32 | +23% | ||
| Mistlands | 22 | −31% | ||
| Mistlands | 38 | +19% | ||
| Ashlands | 25 | −34% | ||
| Ashlands | 34 | −11% | ||
| Ashlands | 44 | +16% | ||
| Deep North | 28 | −36% | ||
| Deep North | 40 | −9% | ||
| Deep North | 50 | +14% |
Leg armor20 · by armor at max level







| Leg armor | From | armor | vs earlier best | Made at |
|---|---|---|---|---|
| Meadows | 2 | — | ||
| Meadows | 8 | — | ||
| Black Forest | 12 | +50% | ||
| Black Forest | 13 | +63% | ||
| Black Forest | 14 | +75% | ||
| Swamp | 14 | ±0% | ||
| Swamp | 20 | +43% | ||
| Mountains | 16 | −20% | ||
| Mountains | 26 | +30% | ||
| Plains | 22 | −15% | ||
| Plains | 24 | −8% | ||
| Plains | 32 | +23% | ||
| Mistlands | 22 | −31% | ||
| Mistlands | 38 | +19% | ||
| Ashlands | 25 | −34% | ||
| Ashlands | 34 | −11% | ||
| Ashlands | 44 | +16% | ||
| Deep North | 28 | −36% | ||
| Deep North | 40 | −9% | ||
| Deep North | 50 | +14% |
Capes11 · by armor at max level






| Capes | From | armor | vs earlier best | Made at |
|---|---|---|---|---|
| Meadows | 4 | — | ||
| Black Forest | 4 | ±0% | ||
| Black Forest | 4 | ±0% | ||
| Mountains | 4 | ±0% | ||
| Plains | 4 | ±0% | ||
| Plains | 4 | ±0% | ||
| Mistlands | 4 | ±0% | ||
| Ashlands | 4 | ±0% | ||
| Ashlands | 18 | +350% | ||
| Deep North | 18 | ±0% | ||
| Deep North | 18 | ±0% |
Round shields8 · by block power at max level






| Round shields | From | block power | vs earlier best | Made at |
|---|---|---|---|---|
| Meadows | 18 | — | ||
| Swamp | 54 | +200% | ||
| Swamp | 60 | +233% | ||
| Mountains | 72 | +20% | ||
| Plains | 90 | +25% | ||
| Mistlands | 108 | +20% | ||
| Ashlands | 126 | +17% | ||
| Deep North | 144 | +14% |
Bucklers4 · by block power at max level



| Bucklers | From | block power | vs earlier best | Made at |
|---|---|---|---|---|
| Black Forest | 28 | — | ||
| Swamp | 40 | +43% | ||
| Mistlands | 90 | +125% | ||
| Deep North | 100 | +11% |
Tower shields7 · by block power at max level





Tower shields can't parry (their parry bonus is 0).
| Tower shields | From | block power | vs earlier best | Made at |
|---|---|---|---|---|
| Meadows | 22 | — | ||
| Swamp | 44 | +100% | ||
| Swamp | 64 | +191% | ||
| Plains | 116 | +81% | ||
| Ashlands | 152 | +31% | ||
| Deep North | 170 | +12% | ||
| Ocean | 72 | — |
Swords11 · by damage per attack at max level






| Swords | From | damage per attack | vs earlier best | Made at |
|---|---|---|---|---|
| Black Forest | 53 | — | ||
| Swamp | 73 | +38% | ||
| Mountains | 138 | +89% | ||
| Plains | 113 | −18% | ||
| Mistlands | 148 | +7% | ||
| Mistlands | 168 | +22% | ||
| Ashlands | 153 | −9% | ||
| ↳ | ″ | 163 | — | ″ |
| ↳ | ″ | 163 | — | ″ |
| ↳ | ″ | 153 | — | ″ |
| Ashlands | 173 | +3% | ||
| Ashlands | 188 | +12% | ||
| ↳ | ″ | 198 | — | ″ |
| ↳ | ″ | 198 | — | ″ |
| ↳ | ″ | 188 | — | ″ |
| Deep North | 200 | +6% | ||
| ↳ | ″ | 286 | — | ″ |
| ↳ | ″ | 270 | — | ″ |
| Deep North | 240 | +28% | ||
| ↳ | ″ | 334 | — | ″ |
| ↳ | ″ | 310 | — | ″ |
Axes14 · by damage per attack at max level







| Axes | From | damage per attack | vs earlier best | Made at |
|---|---|---|---|---|
| Meadows | 30 | — | by hand | |
| Meadows | 35 | — | ||
| Meadows | 45 | — | ||
| Black Forest | 55 | +22% | ||
| Swamp | 75 | +36% | ||
| Swamp | 88 | +60% | ||
| Mountains | 138 | +57% | ||
| Plains | 115 | −17% | ||
| Plains | 128 | −7% | ||
| Mistlands | 135 | −2% | ||
| Mistlands | 148 | +7% | ||
| Ashlands | 155 | +5% | ||
| ↳ | ″ | 165 | — | ″ |
| ↳ | ″ | 165 | — | ″ |
| ↳ | ″ | 155 | — | ″ |
| Deep North | 206 | +33% | ||
| ↳ | ″ | 292 | — | ″ |
| ↳ | ″ | 276 | — | ″ |
| Deep North | 218 | +41% | ||
| ↳ | ″ | 302 | — | ″ |
| ↳ | ″ | 288 | — | ″ |
Maces and sledges11 · by damage per attack at max level







| Maces and sledges | From | damage per attack | vs earlier best | Made at |
|---|---|---|---|---|
| Meadows | 30 | — | by hand | |
| Black Forest | 43 | +43% | ||
| Black Forest | 53 | +77% | ||
| Swamp | 73 | +38% | ||
| Swamp | 73 | +38% | ||
| Mountains | 113 | +55% | ||
| Plains | 113 | ±0% | ||
| Mistlands | 163 | +44% | ||
| Ashlands | 153 | −6% | ||
| ↳ | ″ | 163 | — | ″ |
| ↳ | ″ | 163 | — | ″ |
| ↳ | ″ | 153 | — | ″ |
| Deep North | 200 | +23% | ||
| ↳ | ″ | 290 | — | ″ |
| ↳ | ″ | 270 | — | ″ |
| Deep North | 255 | +56% | ||
| ↳ | ″ | 348 | — | ″ |
| ↳ | ″ | 325 | — | ″ |
Knives7 · by damage per attack at max level






| Knives | From | damage per attack | vs earlier best | Made at |
|---|---|---|---|---|
| Meadows | 16 | — | ||
| Black Forest | 30 | +88% | ||
| Mountains | 68 | +127% | ||
| Plains | 74 | +9% | ||
| Mistlands | 96 | +30% | ||
| Deep North | 180 | +88% | ||
| ↳ | ″ | 270 | — | ″ |
| ↳ | ″ | 250 | — | ″ |
| Ocean | 46 | — |
Spears7 · by damage per attack at max level






| Spears | From | damage per attack | vs earlier best | Made at |
|---|---|---|---|---|
| Meadows | 38 | — | ||
| Black Forest | 53 | +39% | ||
| Swamp | 73 | +38% | ||
| Mountains | 93 | +27% | ||
| Mistlands | 133 | +43% | ||
| Ashlands | 153 | +15% | ||
| ↳ | ″ | 163 | — | ″ |
| ↳ | ″ | 163 | — | ″ |
| ↳ | ″ | 153 | — | ″ |
| Deep North | 200 | +31% | ||
| ↳ | ″ | 296 | — | ″ |
| ↳ | ″ | 270 | — | ″ |
Atgeirs5 · by damage per attack at max level




| Atgeirs | From | damage per attack | vs earlier best | Made at |
|---|---|---|---|---|
| Black Forest | 63 | — | ||
| Swamp | 83 | +32% | ||
| Plains | 123 | +48% | ||
| Mistlands | 143 | +16% | ||
| Deep North | 212 | +48% | ||
| ↳ | ″ | 296 | — | ″ |
| ↳ | ″ | 282 | — | ″ |
Fist weapons4 · by damage per attack at max level



| Fist weapons | From | damage per attack | vs earlier best | Made at |
|---|---|---|---|---|
| Black Forest | 37 | — | ||
| Mountains | 72 | +95% | ||
| Plains | 92 | +28% | ||
| Deep North | 138 | +50% | ||
| ↳ | ″ | 222 | — | ″ |
| ↳ | ″ | 206 | — | ″ |
Bows7 · by damage at max level, without ammo






| Bows | From | damage | vs earlier best | Made at |
|---|---|---|---|---|
| Meadows | 31 | — | ||
| Black Forest | 41 | +32% | ||
| Swamp | 51 | +24% | ||
| Mountains | 76 | +49% | ||
| Mistlands | 104 | +37% | ||
| Ashlands | 109 | +5% | ||
| ↳ | ″ | 119 | — | ″ |
| ↳ | ″ | 119 | — | ″ |
| ↳ | ″ | 109 | — | ″ |
| Deep North | 170 | +56% | ||
| ↳ | ″ | 235 | — | ″ |
| ↳ | ″ | 219 | — | ″ |
Crossbows3 · by damage at max level, without ammo


| Crossbows | From | damage | vs earlier best | Made at |
|---|---|---|---|---|
| Mistlands | 209 | — | ||
| Ashlands | 229 | +10% | ||
| ↳ | ″ | 239 | — | ″ |
| ↳ | ″ | 239 | — | ″ |
| ↳ | ″ | 229 | — | ″ |
| Deep North | 288 | +26% | ||
| ↳ | ″ | 374 | — | ″ |
| ↳ | ″ | 358 | — | ″ |
Elemental staffs6 · by damage per attack at max level


| Elemental staffs | From | damage per attack | vs earlier best | Made at |
|---|---|---|---|---|
| Mistlands | 36 | — | ||
| Mistlands | 258 | — | ||
| Ashlands | 42 | −84% | ||
| Ashlands | 160 | −38% | ||
| Ashlands | 348 | +35% | ||
| Deep North | 360 | +3% |
Pickaxes4 · by pickaxe damage at max level



The tool tier decides which rock a pickaxe can break at all; the damage, how fast.
| Pickaxes | From | pickaxe damage | vs earlier best | Made at |
|---|---|---|---|---|
| Meadows | 18 | — | ||
| Black Forest | 37 | +106% | ||
| Swamp | 48 | +30% | ||
| Mistlands | 64 | +33% |
Axes for wood14 · by chop damage at max level







Trees take chop damage only; the tool tier decides which trees an axe can fell.
| Axes for wood | From | chop damage | vs earlier best | Made at |
|---|---|---|---|---|
| Meadows | 29 | — | by hand | |
| Meadows | 39 | — | ||
| Meadows | 44 | — | ||
| Black Forest | 49 | +11% | ||
| Swamp | 48 | −3% | ||
| Swamp | 59 | +20% | ||
| Mountains | 58 | −3% | ||
| Plains | 68 | +14% | ||
| Plains | 69 | +17% | ||
| Mistlands | 78 | +12% | ||
| Mistlands | 79 | +14% | ||
| Ashlands | 89 | +13% | ||
| Deep North | 48 | −47% | ||
| Deep North | 99 | +11% |
Trinkets15 · by adrenaline to fill







A trinket's effect fires when your adrenaline reaches this number; a trinket is chosen for its effect, not climbed.
| Trinkets | From | adrenaline to fill | vs earlier best | Made at |
|---|---|---|---|---|
| Black Forest | 50 | — | ||
| Black Forest | 50 | — | ||
| Swamp | 65 | — | ||
| Swamp | 60 | — | ||
| Mountains | 80 | — | ||
| Mountains | 55 | — | ||
| Plains | 85 | — | ||
| Plains | 60 | — | ||
| Mistlands | 75 | — | ||
| Mistlands | 65 | — | ||
| Ashlands | 100 | — | ||
| Ashlands | 70 | — | ||
| Deep North | 65 | — | ||
| Deep North | 60 | — | ||
| Ocean | 10 | — |
"vs earlier best": the number against the best of every earlier biome in the same ladder; items of the same biome are side-grades of each other. Variants (gem and orb versions) sit under their base weapon. * The station level a recipe asks for is its own level plus the quality − 1 (Recipe.GetRequiredStationLevel); for 70 items the last upgrade asks for more than the station reaches with one of each extension (Galdr Table 5, Black Forge 6): Headdress of the Caller, Hood of the Vanguard, Helmet of the Protector, Robes of the Caller, Chestpiece of the Vanguard, Breastplate of the Protector….
From the game files of 1.0.17: armor and block at max quality (ItemData.GetArmor, GetBaseBlockPower), weapon damage per attack at max quality with the attack's own multiplier and projectile count (bows and crossbows without ammo), pickaxe and chop damage, a trinket's adrenaline; the earliest biome from recipes, smelting, drops and what grows where; an ingredient bought from a trader counts from the trader's camp and the boss that unlocks it.
Questions
›What is the armor progression in Valheim?
One new set per biome, from the materials found there: Meadows — Leather (24 armor at max level), Black Forest — Bronze (42 armor at max level), Swamp — Iron (60 armor at max level), Mountains — Wolf Hide (52 armor at max level), Plains — Padded (96 armor at max level), Mistlands — Carapace (114 armor at max level), Ashlands — Flametal (132 armor at max level), Deep North — Protector (150 armor at max level).
›What armor comes after bronze?
Iron, from the Swamp: 60 armor at max level against bronze's 42 (+43%).
›Which armor set has the most armor?
Protector: 150 armor at max level for Helmet of the Protector, Breastplate of the Protector, Trousers of the Protector. The Deep North's own set is the same.
›What is the weapon progression in Valheim?
The melee weapon that kills each biome's creatures in the fewest hits by then: Meadows — Early Axes, Black Forest — Bronze Axe, Swamp — Battleaxe, Mountains — Iron Mace, Plains — Black Metal Atgeir, Mistlands — Himminafl, Ashlands — Scourging Slayer, Deep North — Thunderblood Axe. Every weapon type has its own ladder below.
›Which pickaxe do I need?
Antler Pickaxe (tool tier 0, from the Meadows), Bronze Pickaxe (tool tier 1, from the Black Forest), Iron Pickaxe (tool tier 2, from the Swamp), Black Metal Pickaxe (tool tier 3, from the Mistlands). A rock takes no damage from a pickaxe below its tool tier.