Valheim DatabaseValheim 1.0.16 · read from the game files · unofficial

Damage calculator

Every weapon in the game against every creature, from the game's formulas and data.

Weapon

Target

  • 73 SlashNormal → 73
Per hit
40.2–62.1
average 51.1
Target health
600
Hits to kill
12
10–15 by luck
Skill roll
55–85%

How damage is worked out

Weapon damage at a level = base + per level × (level − 1). Each hit then rolls a skill factor: the middle of the roll goes from 40% at skill 0 to 100% at skill 100, and the roll spreads 15 points either side (Skills.GetRandomSkillFactor).

Each damage type is multiplied by the creature's modifier: very weak ×2, weak ×1.5, slightly weak ×1.25, slightly resistant ×0.75, resistant ×0.5, very resistant ×0.25, immune ×0 (HitData.ApplyModifier). Stars multiply a creature's health: one star ×2, two stars ×3.