
1,000 random worlds · Valheim 1.0.17
Best Valheim seeds
We generated 1,000 random worlds with the seed map's copy of the game's world generator and measured each one from spawn. Pick a list by what you want; click a world to open it on the map. The best all-round start of all of them is lrXaZK62BR.
Best all-round startsThe first five bosses close to spawnHaldor near spawnAll three traders closeThe biggest land without a boatEvery early biome without a boatBurial Chambers near spawnMistlands close to spawnWhat a random world looks like
Best all-round starts
The average of each world's place in five measures below: the first five bosses' altars, Haldor, all three traders, the land reachable without a boat and Burial Chambers within 2 km.
The first five bosses close to spawn
The nearest altar of Eikthyr, the Elder, Bonemass, Moder and Yagluth from spawn, added up.
Haldor near spawn
The nearest of Haldor's possible camps. The camp appears at the first of them a player comes near, so walk straight to this one.
All three traders close
The nearest possible camp of Haldor, Hildir and the Bog Witch from spawn, added up.
The biggest land without a boat
Land reachable from spawn on foot, swimming rivers and streams (water up to 7 m deep) but not the open sea.
Every early biome without a boat
Meadows, Black Forest, Swamp, Mountains and Plains all on the land reachable from spawn without a boat; the biggest such land first.
Burial Chambers near spawn
How many Burial Chambers lie within 2 km of spawn (Black Forest crypts: Surtling cores, Feathers, Ancient seeds).

140 within 2 km, nearest 530 m
Eikthyr 190 m · Elder 1.3 km · Haldor 2.8 km
12.2 km² without a boat:

135 within 2 km, nearest 600 m
Eikthyr 90 m · Elder 1.8 km · Haldor 1.8 km
16.9 km² without a boat:

125 within 2 km, nearest 560 m
Eikthyr 520 m · Elder 2.6 km · Haldor 1.6 km
8.7 km² without a boat:

125 within 2 km, nearest 610 m
Eikthyr 430 m · Elder 1.5 km · Haldor 1.9 km
12.2 km² without a boat:

124 within 2 km, nearest 540 m
Eikthyr 170 m · Elder 1.5 km · Haldor 1.4 km
11.6 km² without a boat:

124 within 2 km, nearest 600 m
Eikthyr 360 m · Elder 2.0 km · Haldor 1.7 km
12.3 km² without a boat:

124 within 2 km, nearest 640 m
Eikthyr 90 m · Elder 1.6 km · Haldor 1.8 km
7.7 km² without a boat:

123 within 2 km, nearest 500 m
Eikthyr 520 m · Elder 1.2 km · Haldor 2.4 km
9.5 km² without a boat:

122 within 2 km, nearest 480 m
Eikthyr 50 m · Elder 2.5 km · Haldor 1.6 km
8.6 km² without a boat:

122 within 2 km, nearest 600 m
Eikthyr 580 m · Elder 1.5 km · Haldor 1.7 km
10.3 km² without a boat:
Mistlands close to spawn
The nearest Mistlands land from spawn.
What a random world looks like
Distance from spawn to the nearest of each, over all 1,000 worlds: the middle world, and the range that holds four worlds in five.
| Nearest… | Middle world | 4 in 5 worlds | Within 1 km |
|---|---|---|---|
| Eikthyr · Eikthyr's altar | 270 m | 90 m – 520 m | 100% |
| The Elder · The Elder's altar | 1.8 km | 1.2 km – 2.8 km | 2% |
| Bonemass · Bonemass's altar | 2.8 km | 2.2 km – 4.0 km | 0% |
| Moder · Moder's altar | 3.5 km | 1.7 km – 5.5 km | 1% |
| Yagluth · Yagluth's altar | 3.8 km | 3.2 km – 4.8 km | 0% |
| The Queen · Infested Citadel | 6.5 km | 6.1 km – 7.2 km | 0% |
| Fader · Fader's altar | 9.0 km | 8.6 km – 9.4 km | 0% |
| Kall Fimbulbringer · Aesir Passage | 9.0 km | 8.5 km – 9.5 km | 0% |
| Haldor | 1.9 km | 1.5 km – 2.7 km | 0% |
| Hildir | 3.1 km | 2.9 km – 3.4 km | 0% |
| Bog Witch | 3.3 km | 3.0 km – 3.8 km | 0% |
| Forge of Potential | 2.3 km | 1.1 km – 4.0 km | 8% |
| Howling Cavern | 3.2 km | 1.6 km – 5.5 km | 1% |
| Smouldering Tomb | 4.4 km | 3.3 km – 5.6 km | 0% |
| Sealed Tower | 4.1 km | 3.3 km – 5.3 km | 0% |
| Burial Chambers | 540 m | 360 m – 640 m | 100% |
| Troll Cave | 740 m | 530 m – 820 m | 100% |
| Sunken Crypts | 2.1 km | 1.9 km – 2.3 km | 0% |
| Frost Caves | 1.2 km | 770 m – 1.9 km | 34% |
| Infested Mine | 6.0 km | 5.8 km – 6.1 km | 0% |
| Putrid Hole | 8.4 km | 8.2 km – 8.6 km | 0% |
| Fire hole | 2.2 km | 2.0 km – 2.7 km | 0% |
| Tar pit | 3.0 km | 2.9 km – 3.1 km | 0% |
| Giant | 6.0 km | 5.8 km – 6.0 km | 0% |
| Swamp · land, 3% of it | 1.9 km | 1.7 km – 2.0 km | 0% |
| Mountains · land, 9% of it | 640 m | 450 m – 830 m | 95% |
| Black Forest · land, 17% of it | 460 m | 230 m – 510 m | 100% |
| Plains · land, 17% of it | 2.8 km | 2.6 km – 2.9 km | 0% |
| Ashlands · land, 6% of it | 8.4 km | 8.1 km – 8.5 km | 0% |
| Deep North · land, 16% of it | 8.1 km | 8.0 km – 8.3 km | 0% |
| Mistlands · land, 28% of it | 5.8 km | 5.6 km – 5.9 km | 0% |
Burial Chambers within 2 km of spawn: none in 0% of worlds, three or more in 100%.
Questions
›How were these seeds chosen?
We generated 1,000 random seeds (10 characters from the game's own seed alphabet) with the seed map's port of Valheim's world generator, and measured each world from its spawn: the nearest altar of every boss, every trader's nearest possible camp, the dungeons, each biome's nearest land and the land reachable without a boat. Each list sorts those worlds by one measure; the rule is written under its title.
›Which seed is best for a new player?
By our all-round measure, lrXaZK62BR: the nearest Eikthyr altar 300 m from spawn, the Elder 1.6 km, Haldor 1.5 km, and 16.2 km² of land without a boat.
›How far is Haldor from spawn usually?
In the 1,000 worlds, the nearest of Haldor's possible camps is 1.9 km from spawn in the middle world, under 1.5 km in one world in ten and over 2.7 km in one in ten. The camp appears at the first of its spots a player comes near.
›Will these seeds work in my game?
They are worked out for Valheim 1.0.17: a new world made with the seed in that version comes out like this (type the seed when you create the world). A patch that adds or moves locations changes where they go, and we redo the lists then. Which way buildings face is rolled by the game when you first get near, so it is not on the map.




















































