Valheim DatabaseValheim 1.0.16 · read from the game files · unofficial

43 creatures · Valheim 1.0.16

Star chances

Two stars, normal spawn
1 in 100
1★ 9% · 10% per level
Two stars from a nest
1 in 44
15% per level
In a ×3 sector
1 in 11
biome sector modifier
No stars near the centre
800–2,000 m
Boar, Greydwarf Brute, Neck, Troll

A creature starts at its spawn's lowest level; each further level needs a roll of 0–100 at or under the level-up chance, and the first miss stops it. Spawn lists use 10% unless they override it, creature spawners their own value, nests (spawn areas) 15%. Some spawn lists allow no level-ups closer than a set distance to the world centre, and 1.0's biome sectors can multiply the chance.

Every creature

AsksvinAshlands10%90%10%0%—
BearBlack Forest10%90%10%0%—
BoarMeadows10%90%9%1%4%none within 800 m of the centre
Captive FulingDeep North10%90%9%1%—from a spawner
Charred MarksmanAshlands10%90%10%0%—
Charred TwitcherAshlands10%90%10%0%—
Charred WarlockAshlands10%90%9%1%—from a spawner
Charred WarriorAshlands10%90%9%1%—
DeerMeadows, Black Forest10%90%9%1%4%
DraugrSwamp10%90%9%1%—
Draugr EliteSwamp15%85%12.8%2.25%—from a nest
Dvergr MageMistlands10%90%9%1%—from a spawner
Dvergr RogueMistlands10%90%9%1%—
ElakingDeep North10%90%10%0%—
Eyeless OneDeep North10%90%9%1%—from a spawner
Fallen ValkyrieAshlands10%90%9%1%—from a spawner
FulingPlains10%90%9%1%4%
Fuling BerserkerPlains10%90%9%1%4%
GhostBlack Forest10%90%9%1%—from a spawner
GjallMistlands10%90%9%1%—
GreydwarfBlack Forest10%90%9%1%4%
Greydwarf BruteBlack Forest10%90%9%1%4%none within 2,000 m of the centre
Greydwarf ShamanBlack Forest10%90%9%1%4%
HareMistlands10%90%9%1%—
HexenDeep North15%85%12.8%2.25%—from a nest
Imprisoned DvergrDeep North10%90%9%1%—from a spawner
KrigenDeep North15%85%12.8%2.25%—from a nest
LeechSwamp10%90%9%1%—
MooseDeep North10%90%9%1%—
MorgenAshlands10%90%9%1%—from a spawner
NeckMeadows10%90%9%1%4%none within 800 m of the centre
Rancid RemainsBlack Forest10%90%9%1%—from a spawner
SealDeep North10%90%9%1%—
SeekerMistlands10%90%10%0%—
Seeker SoldierMistlands10%90%9%1%—
ShadowDeep North10%90%9%1%—
Shapeless PulpDeep North15%85%12.8%2.25%—from a nest
SkeletonSwamp10%90%9%1%—
SurtlingSwamp10%90%9%1%—from a spawner
TickMistlands10%90%9%1%—
TrollBlack Forest10%90%9%1%4%none within 2,000 m of the centre
WolfMountains10%90%9%1%9%
WrithanSwamp10%90%9%1%—

Biome sectors that raise the chance

  • Dark Meadows Meadows×2 → 2★ 1 in 25
  • Rock Black Forest Black Forest×2 → 2★ 1 in 25
  • Pinetree Black Forest Black Forest×2 → 2★ 1 in 25
  • Wolf Mountain Mountains×2 → 2★ 1 in 25
  • Drake Mountain Mountains×2 → 2★ 1 in 25
  • Fortress Mountain Mountains×3 → 2★ 1 in 11
  • Goblin Plains Plains×2 → 2★ 1 in 25
  • Death Plains Plains×2 → 2★ 1 in 25

Kills for a full set

Each drop's average per kill over the creature's star mix, and what a set (or item) at its max level takes of it.

Asksvin HideAsksvin2.2Hood of Ask set13561.4
Bear HideBear4.4Vilebone set8218.6
Bear PawBear1.1Headdress of the Bear set21.8
Bear TrophyBear0.1Headdress of the Bear set110
BilebagGjall1Jotun Bane1010
Blood ClotTick1Staff of Protection1818
Bone FragmentsRancid Remains3.36Spinesnap18053.6
Bone FragmentsSkeleton1.12Spinesnap180160.7
CarapaceSeeker1.1Carapace set252229.1
CarapaceSeeker Soldier2.8Carapace set25290
Celestial FeatherFallen Valkyrie2.8Staff of the Wild248.6
Charred BoneCharred Marksman1.65Ash Fang8652.1
Charred BoneCharred Twitcher1.1Ash Fang8678.2
Charred BoneCharred Warlock1.68Ash Fang8651.2
Charred BoneCharred Warrior1.68Ash Fang8651.2
CoalSurtling4.48Cape of Oden184
Deer HideDeer1.68Leather set14485.7
Deer TrophyDeer0.5Stagbreaker1938
Draugr Elite TrophyDraugr Elite0.1Iron Sledge110
Greydwarf EyeGreydwarf0.67Copper Knife5683.6
Greydwarf EyeGreydwarf Brute1.34Copper Knife5641.8
Greydwarf EyeGreydwarf Shaman0.67Copper Knife5683.6
Leather ScrapsBoar1.12Fenris set7667.9
MandibleSeeker Soldier1Himminafl1616
Moose HideMoose2.24Moose Hide Cape2712.1
Moose SinewMoose2.24Moose Hide Cape94
Morgen HeartMorgen0.94Flametal set11.1
Morgen SinewMorgen1.12Slayer2421.4
NornathreadHexen1.79Cape of the Caller95
ResinGreydwarf1.12Wood Shield108.9
ResinGreydwarf Shaman1.12Wood Shield108.9
Scale HideHare1.68Feather Cape4023.8
Seal PeltSeal2.24Cape of the Caller2712.1
Skeleton TrophySkeleton0.1Dead Raiser18180.9
StoneGreydwarf1.12Stone Axe1816.1
StoneGreydwarf Brute2.24Stone Axe188
Surtling CoreSurtling0.67Staff of Embers1826.9
Troll HideTroll5.6Troll Leather set10218.2
Troll TrophyTroll0.5Trollstav816
Wolf FangWolf0.54Fang Spear1833.1
Wolf PeltWolf1.12Fenris set8273.2
Wolf TrophyWolf0.1Wolf Fur Cape110
WoodGreydwarf1.12Crude Bow4540.2
WoodGreydwarf Brute3.92Crude Bow4511.5
WoodGreydwarf Shaman1.12Crude Bow4540.2
Writhan RootsWrithan1.12Lox Fur set98

Per creature, with every item that uses its drops, on each creature's page — for example the troll.

Formula

P(level = min + j) = cj × (1 − c) below the top level, ctop − min at it; c = level-up chance ÷ 100 (× the sector multiplier).

Drop per kill at a level = rate(chance × 2level − 1) × average amount × 2level − 1 for level-scaled drops; average amount of Random.Range(min, max) = (min + max − 1) ÷ 2.

Rate for chances at or under 30%: the counter's long-run rate, 1 ÷ E[max(1, k)], k uniform on 0…⌊2 ÷ chance⌋.

Kills = amount needed ÷ average drop per kill over the star mix.

SpawnSystem.Spawn, SpawnSystem.GetLevelUpChance, CreatureSpawner, SpawnArea.GetLevelUpChance, WorldGenerator's biome sectors and CharacterDrop.GenerateDropList in the code of Valheim 1.0.16.

Assumptions

  • Default world settings (enemy level-up rate 1, world level 0).
  • The main spawn list stands for the creature; nests and spawners are listed when they are its only source.
  • One player: drops marked one-per-player give one.