
Tracking from 1.0.16
Buffs and nerfs
The numbers of Valheim 1.0.16 (2026-09-24) are stored: 142 weapons, 88 foods, 129 armor pieces, 19 shields and 87 creatures. When the next patch is read from the game, this page lists what got stronger or weaker against them.
Formula
Weapons: damage at max level (all types but chop and pickaxe) and damage per stamina of the primary attack — the verdict adds both changes in percent.
Food: health + stamina + eitr over its whole fade, per meal (value × duration ÷ 1.3).
Armor: armor at max level, minus a tenth of the weight change, plus the speed change. Shields: block at max level plus the parry bonus change.
Creatures: health and hardest hit — up means the fight got harder.
Snapshots in data/snapshots/<version>.json, written from the game files by scripts/snapshot.ts after each extraction.
Assumptions
- Stored versions: 1.0.16.
- A change in a recipe or a drop alone is not a buff or nerf here; item pages show the current numbers.
The game's own notes: patch notes for 1.0.16.