
Worked out · Valheim 1.0.17
Best damage types by biome
For each Valheim biome, the damage type its creatures and boss take the most from — blunt, slash, pierce, fire, frost, lightning, poison or spirit — and who is weak, resistant or immune.
Meadows
5 hostile creatures and the boss: Greydwarf, Greyling, Boar, Neck, Eikthyr.
| Damage type | Average | Weak | Resistant | Immune |
|---|---|---|---|---|
| ×1.5 | — | — | ||
| ×1 | — | — | — | |
| ×1 | — | — | — | |
| ×1 | — | — | — | |
| ×1 | — | — | — | |
| ×1 | — | — | — | |
| ×0.7 | — | — | ||
| ×0.2 | — | — |
Black Forest
6 hostile creatures and the boss: Troll, Bear, Greydwarf Brute, Greydwarf Shaman, Greydwarf, The Elder.
| Damage type | Average | Weak | Resistant | Immune |
|---|---|---|---|---|
| ×1.75 | — | — | ||
| ×1 | — | |||
| ×1 | — | — | — | |
| ×1 | — | — | — | |
| ×0.92 | — | — | ||
| ×0.83 | — | — | ||
| ×0.58 | — | |||
| ×0 | — | — |
Swamp
10 hostile creatures and the boss: Abomination, Writhan, Draugr Elite, Oozer, Draugr, Wraith, Leech, Blob, Skeleton, Bonemass.
| Damage type | Average | Weak | Resistant | Immune |
|---|---|---|---|---|
| ×1.1 | — | — | ||
| ×1.05 | — | |||
| ×0.9 | ||||
| ×0.85 | — | |||
| ×0.85 | — | |||
| ×0.73 | ||||
| ×0.65 | — | — | ||
| ×0.05 | — |
Mountains
5 hostile creatures and the boss: Stone Golem, Fenring, Drake, Wolf, Moder.
| Damage type | Average | Weak | Resistant | Immune |
|---|---|---|---|---|
| ×1.1 | — | |||
| ×1 | — | — | — | |
| ×1 | — | — | — | |
| ×0.9 | — | — | ||
| ×0.9 | — | — | ||
| ×0.7 | — | |||
| ×0.4 | — | — | ||
| ×0.2 | — | — |
Plains
6 hostile creatures and the boss: Vile, Lox, Fuling Berserker, Fuling, Deathsquito, Yagluth.
| Damage type | Average | Weak | Resistant | Immune |
|---|---|---|---|---|
| ×1.08 | — | |||
| ×1 | — | — | — | |
| ×0.83 | — | — | ||
| ×0.83 | — | — | ||
| ×0.83 | — | — | ||
| ×0.79 | — | — | ||
| ×0.67 | — | — | ||
| ×0.42 | — |
Mistlands
7 hostile creatures and the boss: Gjall, Seeker Soldier, Dvergr Rogue, Seeker, Tick, Seeker Brood, The Queen.
| Damage type | Average | Weak | Resistant | Immune |
|---|---|---|---|---|
| ×1 | — | — | — | |
| ×1 | — | — | — | |
| ×1 | — | — | — | |
| ×0.93 | — | — | ||
| ×0.79 | — | |||
| ×0.79 | — | — | ||
| ×0.79 | — | — | ||
| ×0 | — | — |
Ashlands
10 hostile creatures and the boss: Morgen, Fallen Valkyrie, Bonemaw, Asksvin, Charred Warrior, Dvergr Rogue, Charred Twitcher, Volture, Charred Marksman, Fader.
| Damage type | Average | Weak | Resistant | Immune |
|---|---|---|---|---|
| ×1.1 | — | — | ||
| ×1.05 | — | — | ||
| ×0.95 | — | — | ||
| ×0.95 | — | — | ||
| ×0.8 | — | |||
| ×0.75 | — | — | ||
| ×0.43 | — | |||
| ×0.4 | — |
Deep North
10 hostile creatures and the boss: Gammeltroll, Barka, Krigen, Moose, Hexen, Elaking, Greydwarf Shaman, Greydwarf, Skeleton, Kall Fimbulbringer.
| Damage type | Average | Weak | Resistant | Immune |
|---|---|---|---|---|
| ×1.3 | ||||
| ×0.9 | — | |||
| ×0.9 | — | — | ||
| ×0.85 | — | — | ||
| ×0.75 | — | — | ||
| ×0.55 | — | — | ||
| ×0.5 | — | |||
| ×0.1 | — | — |
The weapons that use this best: best weapons by biome.
Formula
Each creature takes each type × its modifier: Very weak, Weak, Slightly weak, Slightly resistant, Resistant, Very resistant, Immune → ×2, ×1.5, ×1.25, ×0.75, ×0.5, ×0.25, ×0. Average = the mean over the biome's creatures and boss, each counted once.
HitData.DamageModifiers and HitData.ApplyModifier in the code of Valheim 1.0.17.
Assumptions
- Each creature counts the same, whatever its health or how often it spawns.
- Creatures that never attack, and the Shadow (immune to every weapon), are left out.