Valheim DatabaseValheim 1.0.16 · read from the game files · unofficial

Biome · Valheim 1.0.16

Meadows

8 creatures spawn here on their own (9 have it as their first biome), 13 items can be gathered from what grows and lies around, and the world generator places 25 kinds of locations.

Creatures

Deerday and night
Boarday and night
Neckday and night
Greydwarfat night · after Eikthyr
Greydwarf Bruteat night · after The Elder
Greydwarf Shamanat night · after The Elder
Fulingat night · after Yagluth
Greylingday and night

Resources

Acornsfrom Oak
Beech Seedsfrom Beech
Birch Seedsfrom Birch
Dandelionfrom Dandelion
Feathersfrom Beech, Birch, Oak
Finewoodfrom Birch, Oak
Flintfrom Flint
Mushroomfrom Mushroom
Raspberriesfrom Raspberries
Resinfrom Beech, Birch, Oak
Stonefrom Rock coast, Rock, Stone
Rockfrom Rock
Woodfrom Beech, Birch, Oak

Locations

LocationPlaced per worldAlso in
DolmenDolmen01up to 100Black Forest
DolmenDolmen02up to 100Black Forest
Ship settingShipSetting01up to 100—
Runestone meadowsRunestone_Meadowsup to 100—
DolmenDolmen03up to 50Black Forest
Runestone boarsRunestone_Boarsup to 50—
Stone circleStoneCircleup to 25—
Wood houseWoodHouse1up to 20—
Wood houseWoodHouse2up to 20—
Wood houseWoodHouse3up to 20—
Wood houseWoodHouse4up to 20—
Wood houseWoodHouse5up to 20—
Wood houseWoodHouse6up to 20—
Wood houseWoodHouse7up to 20—
Wood houseWoodHouse8up to 20—
Wood houseWoodHouse9up to 20—
Wood houseWoodHouse10up to 20—
Wood houseWoodHouse11up to 20—
Wood houseWoodHouse12up to 20—
Wood houseWoodHouse13up to 20—
Wood villageWoodVillage1up to 15—
Wood farmWoodFarm1up to 10—
Hildir campHildir_camp · uniqueup to 10—
EikthyrnirEikthyrnirup to 3—
Start templeStartTempleup to 1—

From ZoneSystem in the game files: how many of each the world generator tries to place in a new world.