Valheim DatabaseValheim 1.0.16 · read from the game files · unofficial

Biome · Valheim 1.0.16

Deep North

11 creatures spawn here on their own (8 have it as their first biome), 2 items can be gathered from what grows and lies around, and the world generator places 18 kinds of locations.

Creatures

Sealday and night
Shadowat night
Greydwarfday and night
Greydwarf Shamanday and night
Skeletonday and night
Baby Sealday and night
Elakingat night
Krigenby day · needs jotun_killed
Hexenby day · needs jotun_killed
Barkaday and night
Mooseday and night

Resources

Icefrom Ice
Stonefrom Rock coast

Locations

LocationPlaced per worldAlso in
Ship wreckShipWreck01up to 170—
Tar pitTarPit1up to 135—
Ship wreckShipWreck01up to 120—
Ship settingShipSetting01up to 100—
Runestone ashlandsRunestone_Ashlandsup to 70—
Ship wreckShipWreck01up to 50—
Ship wreckShipWreck01up to 50—
Ship wreckShipWreck01up to 50—
Ship settingShipSetting01up to 50—
Tar pitTarPit1up to 50—
Tar pitTarPit1up to 40—
Tar pitTarPit1up to 40—
Tar pitTarPit1up to 40—
Tar pitTarPit1up to 40—
Runestone ashlandsRunestone_Ashlandsup to 30—
Runestone ashlandsRunestone_Ashlandsup to 30—
Tar pitTarPit1up to 15—
Mountain caveMountainCave02up to 3—

From ZoneSystem in the game files: how many of each the world generator tries to place in a new world.