Valheim DatabaseValheim 1.0.17 · read from the game files · unofficial

Worked out · Valheim 1.0.17

Best crossbows

All Valheim crossbows ranked by damage per shot with the strongest bolts, with draw or reload time, and the best one you can make in each biome.

Best crossbow in each biome

Of the crossbows you can make by then, the one that kills the biome's hostile creatures in the fewest hits, their weaknesses and resistances applied (every weapon by biome).

BiomeBest crossbowHitsCreatures
MistlandsArbalestwith Black Metal Bolt316
AshlandsStorm Ripperwith Charred Bolt439
Deep NorthThunderblood Crossbowwith Bloodgold Bolt459

All 8 ranked

CrossbowFromPer shotOwnReload sPer secondBlock
Frostfire Crossbow256 Pierce21 Fire97 FrostDeep North4663743.51.8 at 1002663
Thunderblood Crossbow298 Pierce60 LightningDeep North4503583.51.8 at 1002573
Nord Crossbow288 PierceDeep North3802883.51.8 at 1002173
Storm Ripper229 Pierce10 LightningAshlands3312393.51.8 at 1001893
Root Ripper229 Pierce10 PoisonAshlands3312393.51.8 at 1001893
Ripper229 PierceAshlands3212293.51.8 at 1001833
Wound Ripper229 PierceAshlands3212293.51.8 at 1001833
Arbalest209 PierceMistlands3012093.51.8 at 1001723

"Per shot" adds the strongest bolt (Bloodgold Bolt); "per second" divides it by the reload time at skill 100. Every bolt by boss: best arrows & bolts.

Formula

Damage at max level = base + per level × (max level − 1), each damage type apart; chop and pickaxe left out of the rating (almost every creature ignores them).

Full combo = (combo hits − 1) × hit + hit × the last swing's multiplier; per stamina = combo damage ÷ (stamina × combo hits). Secondary attack = hit × its multiplier.

Bows and crossbows: the arrow's or bolt's damage is added to the weapon's. Full draw takes the draw time at skill 0, a fifth of it at skill 100; a reload takes half as long at skill 100.

Stamina and eitr per attack are at skill 0; skill 100 takes a third off (× 0.67) for every weapon alike, so the order doesn't change.

ItemData.GetDamage, Attack.DoMeleeAttack / FireProjectileBurst, Attack.GetAttackStamina, HitData.ApplyResistance in the code of Valheim 1.0.17.

Assumptions

  • Skill 50 in the weapon's skill, weapons at their max normal level, no stars on the creatures (a star doubles health, two stars triple it).
  • Every hit lands and only the primary attack is used; no backstab, no stagger bonus, no armor set or mead bonuses.
  • Area hits (staffs, sledges, atgeirs) are counted against one creature at a time.
  • Bows and crossbows fire the best arrow or bolt for the target you can make by then, at full draw.