Valheim DatabaseValheim 1.0.17 · read from the game files · unofficial

Worked out · Valheim 1.0.17

Best axes, battleaxes and Berserkir axes

All Valheim axes, battleaxes and Berserkir axes ranked by damage at max level, damage per stamina over a full combo and the secondary attack, and the best one you can make in each biome.

Best axe in each biome

Of the axes you can make by then, the one that kills the biome's hostile creatures in the fewest hits, their weaknesses and resistances applied (every weapon by biome).

BiomeBest axeHitsCreatures
MeadowsEarly AxesSlash54
Black ForestBronze AxeSlash375
SwampBattleaxeSlash379
MountainsCrystal BattleaxeSlash + Spirit304
PlainsCrystal BattleaxeSlash + Spirit605
MistlandsSkull SplitturSlash546
AshlandsThundering Berserkir AxesSlash + Lightning719
Deep NorthThunderblood AxeSlash + Lightning669

All 21 ranked

AxeFromDamagePer staminaSecondaryStaminaBlock
Frostfire Greataxe184 Slash21 Fire97 FrostDeep North30218.3151×0.52276
Frostfire Axe174 Slash21 Fire97 FrostDeep North29224.3438×1.51666
Thunderblood Greataxe228 Slash60 LightningDeep North28817.5144×0.52276
Thunderblood Axe216 Slash60 LightningDeep North27623414×1.51666
Nord Greataxe218 SlashDeep North21813.2109×0.52276
Nord Axe206 SlashDeep North20617.2309×1.51666
Thundering Berserkir Axes155 Slash10 LightningAshlands16512.9248×1.51657
Primal Berserkir Axes155 Slash10 PoisonAshlands16512.9248×1.51657
Berserkir Axes155 SlashAshlands15512.1233×1.51657
Bleeding Berserkir Axes155 SlashAshlands15512.1233×1.51657
Skull Splittur148 SlashMistlands148974×0.52264
Crystal Battleaxe108 Slash30 SpiritMountains13810.269×0.51840
Jotun Bane95 Slash40 PoisonMistlands13511.3203×1.51648
Black Metal Battleaxe128 SlashPlains1288.564×0.52052
Black Metal Axe115 SlashPlains11511173×1.51439
Battleaxe88 SlashSwamp887.344×0.51628
Iron Axe75 SlashSwamp7510113×1.51021
Bronze Axe55 SlashBlack Forest559.283×1.5812
Early Axes45 SlashMeadows459.468×1.564
Flint Axe35 SlashMeadows357.853×1.564
Stone Axe30 SlashMeadows306.745×1.563

Formula

Damage at max level = base + per level × (max level − 1), each damage type apart; chop and pickaxe left out of the rating (almost every creature ignores them).

Full combo = (combo hits − 1) × hit + hit × the last swing's multiplier; per stamina = combo damage ÷ (stamina × combo hits). Secondary attack = hit × its multiplier.

Stamina and eitr per attack are at skill 0; skill 100 takes a third off (× 0.67) for every weapon alike, so the order doesn't change.

ItemData.GetDamage, Attack.DoMeleeAttack / FireProjectileBurst, Attack.GetAttackStamina, HitData.ApplyResistance in the code of Valheim 1.0.17.

Assumptions

  • Skill 50 in the weapon's skill, weapons at their max normal level, no stars on the creatures (a star doubles health, two stars triple it).
  • Every hit lands and only the primary attack is used; no backstab, no stagger bonus, no armor set or mead bonuses.
  • Area hits (staffs, sledges, atgeirs) are counted against one creature at a time.
  • Bows and crossbows fire the best arrow or bolt for the target you can make by then, at full draw.