Valheim DatabaseValheim 1.0.17 · read from the game files · unofficial

Worked out · Valheim 1.0.17

Best elemental magic staffs

All Valheim elemental magic staffs ranked by damage per cast and per eitr, and the best one you can make in each biome.

Best staff in each biome

Of the staffs you can make by then, the one that kills the biome's hostile creatures in the fewest hits, their weaknesses and resistances applied (every weapon by biome).

BiomeBest staffHitsCreatures
MistlandsStaff of EmbersBlunt + Fire296
AshlandsStaff of EmbersBlunt + Fire669
Deep NorthLightning StrikeLightning499

All 6 ranked

StaffFromPer castEitrPer eitrProjectilesBlock
Lightning Strike360 LightningDeep North3604026.8 at 1009148
Dundr29 LightningAshlands3482516.8 at 10013.91248
Staff of Embers120 Blunt138 FireMistlands2583523.5 at 1007.4148
Staff of the Wild80 Blunt80 PoisonAshlands1605536.8 at 1002.9148
Staff of Fracturing12 Blunt30 FireAshlands423020.1 at 1001.4148
Staff of Frost36 FrostMistlands3653.4 at 1007.2stream48

Formula

Damage at max level = base + per level × (max level − 1), each damage type apart; chop and pickaxe left out of the rating (almost every creature ignores them).

Full combo = (combo hits − 1) × hit + hit × the last swing's multiplier; per stamina = combo damage ÷ (stamina × combo hits). Secondary attack = hit × its multiplier.

Stamina and eitr per attack are at skill 0; skill 100 takes a third off (× 0.67) for every weapon alike, so the order doesn't change.

ItemData.GetDamage, Attack.DoMeleeAttack / FireProjectileBurst, Attack.GetAttackStamina, HitData.ApplyResistance in the code of Valheim 1.0.17.

Assumptions

  • Skill 50 in the weapon's skill, weapons at their max normal level, no stars on the creatures (a star doubles health, two stars triple it).
  • Every hit lands and only the primary attack is used; no backstab, no stagger bonus, no armor set or mead bonuses.
  • Area hits (staffs, sledges, atgeirs) are counted against one creature at a time.
  • Bows and crossbows fire the best arrow or bolt for the target you can make by then, at full draw.
  • Staffs: Dundr's twelve bolts and the Staff of Frost's stream are counted as if every projectile hits; the Staff of the Wild's damage is its roots'.